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The guide and the wiki change with every game update, so AI writes the explanations. Every name, number and place comes from the game's own data and is checked against it.

The Fabled Depths

Below the dungeon band lies a sunless continent of five dead cities, lit only by fungus. It is the deepest ground in the game.

Everything in the Depths is aggressive, and it sits above the Scorchlands in difficulty. Come well equipped, and bring light: Rite of Vision lifts the gloom.

The dead cities

Vaultheim · Gloamspire · The Low Court · Emberhold · Cinderfall

The Fabled set is what their builders wore, and the Fabled chests in the cities still hold it. Each chest opens for exactly one Fabled key, once.

What hunts there

CreatureLevelKey chance
Deep stalker1161.0%
Lantern wraith1271.3%
Chasm crawler1391.6%
Fungal horror1461.9%
Rib golem1562.4%

Climb out once and the surface holes become named ways down. The underground map opens with them.

Six old standing stones, the Depths Links, stand where the stairs are: one on the landing shelf under the Sunken Door and one in the square of each dead city. A stone is dark until you have walked within a few tiles of it. After that it stays lit for your character.

Use any lit Link and a chart of the continent opens. Tap another lit Link on it and the Link carries you there. It costs nothing and has no cooldown. Light the stone in a city once and you never have to walk to that city again.

Drag the chart to pan it. Scroll or pinch to zoom, or use the buttons under it.

Depths LinkWhere it stands
The Sunken LandingThe shelf at the foot of the Sunken Door stair, where every descent begins.
VaultheimBeside the stair in the square of Vaultheim, the eastern city.
GloamspireBeside the stair in the square of Gloamspire, nearest the landing.
The Low CourtBeside the stair in the square of the Low Court, the middle city.
EmberholdBeside the stair in the square of Emberhold, the western city.
CinderfallBeside the stair in the square of Cinderfall, the southern city.