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The guide and the wiki change with every game update, so AI writes the explanations. Every name, number and place comes from the game's own data and is checked against it.

Rite of the Fisherman

Arm a rite that conjures whichever spectral fishing tool the water calls for: net, rod, pot or harpoon. The sigils are spent each time you cast a line, not before. Only one trade rite can be armed at a time. Cast again to dismiss it.

The Ancient Rites are learned far to the east. Finish The Scholars of Vessa to open the book.

Feeding it sigils

Category: Magic